Update: v0.8 Release 2
Project Spaceship » Devlog
In this update I fixed some bugs from the initial release and also made adjustments to amount of enemies in some levels. Linked below will be my bug tracker spreadsheet for those interested in a documented list of all known and fixed bugs.
CHANGES
- Changed the amount of enemies presented in levels 5 and 10.
BUG FIXES
- v0.7R1 #1
- Going to the main menu from in-game will result in no main menu music playing. All sound is muted.
- v0.7R1 #2
- Going to the main menu from in-game and then returning to the game causes player to lose rotation control.
- v0.7R1 #3:
- When ramming enemies, the player loses either one shieldpoint and one healthpoint or just one healthpoint if they're out of shieldpoints.
- v0.7R1 #5
- Changing the volume, entering the game, and then returning to the main menu will reset the volume slider but not the volume itself.
Note: Bug #4 is still present at this time.
Bug Tracker Spreadsheet
https://docs.google.com/spreadsheets/d/1WVoy9b0fHzXki8sHDTuJg7NGLkHhSAJF7lEkGfXL...
Files
Project Spaceship v0.8 Release 2.zip 21 MB
Apr 25, 2020
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Project Spaceship
Blast your way through increasing waves of enemies in this retro-arcade style 2D shooter.
Status | Released |
Author | Mit Bailey |
Genre | Shooter |
Tags | 2D, Arcade, Pixel Art, Retro, Shoot 'Em Up, Singleplayer, Space, Top-Down, Top down shooter |
Languages | English |
More posts
- Initial Release: v0.7 Release 1Apr 25, 2020
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